UDC 372.881.111.1

PLAYING ON THE LESSONS OF ENGLISH AS A MEANS OF ENHANCING THE COGNITIVE ACTIVITY OF PUPILS

Chaplinskaya Julia Gennadievna
SEI school № 128 Saint Petersburg

Abstract
This paper focuses on the use of gaming technology in the educational process as an increase in cognitive activity of students of different ages. A large amount of attention paid to the gaming techniques to effectively conduct classes in junior high and with hyperactive children. The article gives examples of specific games and their description.

Keywords: activation of cognitive activity, English, gaming technology, hyperactive children, the effectiveness of the assimilation of information


Article reference:
Playing on the lessons of English as a means of enhancing the cognitive activity of pupils // Modern pedagogy. 2013. № 9 [Electronic journal]. URL: https://pedagogika.snauka.ru/en/2013/09/1901

View this article in Russian

Sorry, this article is only available in Русский.



All articles of author «Чаплинская Юлия Геннадиевна»


© If you have found a violation of copyrights please notify us immediately by e-mail or feedback form.

Contact author (comments/reviews)

Write comment

You must authorise to write a comment.

Если Вы еще не зарегистрированы на сайте, то Вам необходимо зарегистрироваться: